During the two year course pupils undertake a number of different projects which develop their skills, knowledge and understanding of art techniques and approaches.
These projects are thematic and are designed to allow pupils to develop skills across many art disciplines.
Project titles include:
Me, myself, I
Food for Thought
My life as a Tryptic
The Edexcel GCSE qualifications in Art and Design encourage students
Actively engage with art and design in order to develop as effective and independent students and as critical and reflective thinkers with enquiring minds
Develop creative skills, through learning to use imaginative and intuitive abilities when exploring and creating images and artefacts that are original and of value
Become confident in taking risks and learning from their mistakes when exploring and experimenting with ideas, materials, tools and techniques
Develop competence, with increasing independence, refining and developing ideas and proposals, personal outcomes or solutions
Actively engage with a broad range of media, materials and techniques, including, when appropriate, traditional and new media and technologies
Develop cultural knowledge, understanding and application of art, craft, design, and of media and technologies in historical and contemporary contexts, societies and cultures
Develop an understanding of the different roles, functions, audiences and consumers of art, craft and design practice
Develop critical understanding through investigative, analytical, experimental, interpretive, practical, technical and expressive skills
Develop as effective and independent students and as critical and reflective thinkers with enquiring minds
Develop personal attributes including self-confidence, resilience, perseverance, self-discipline and commitment.
These qualifications also provide opportunities for students to gain:
A personal interest in why art and design matters, and be inspired, moved and changed by studying a broad, coherent, satisfying and worthwhile course of study
Experience of working within real and relevant frameworks
Experience of the work practices of individuals, organisations and the creative and cultural industries
understanding of art, craft and design processes and associated equipment and safe working practices.